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ShowEnemyPlayerPosition
WatzUpzPeepz Offline
Member

Posts: 106
Threads: 12
Joined: May 2011
Reputation: 0
#3
RE: ShowEnemyPlayerPosition

Uhh...Well I dont exactly understand what you mean but I think that when that command is activated the enemy will run to where the player is, overiding the pathnodes just as if the enemy has actually seen the player and when the enemy has lost sight of the player it will return to its path,well at least I think so I'm not familiar with the ShowEnemyPlayerPosition command

07-02-2011, 10:17 PM
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Messages In This Thread
ShowEnemyPlayerPosition - by Hardarm - 07-02-2011, 04:03 PM
RE: ShowEnemyPlayerPosition - by Hardarm - 07-02-2011, 07:13 PM
RE: ShowEnemyPlayerPosition - by WatzUpzPeepz - 07-02-2011, 10:17 PM
RE: ShowEnemyPlayerPosition - by JenniferOrange - 07-02-2011, 10:29 PM
RE: ShowEnemyPlayerPosition - by palistov - 07-02-2011, 10:36 PM
RE: ShowEnemyPlayerPosition - by JenniferOrange - 07-02-2011, 10:49 PM
RE: ShowEnemyPlayerPosition - by Hardarm - 07-03-2011, 12:23 AM
RE: ShowEnemyPlayerPosition - by palistov - 07-03-2011, 01:08 AM



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