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Multiple Issues Help What happened ?
Icaab2607 Offline
Junior Member

Posts: 34
Threads: 13
Joined: Mar 2013
Reputation: 0
#1
Sad  What happened ?

When starting my level is issued here such error:
[Image: bandicam20_6452462_8354335.jpg]

In HPL here that is written
(Documents\Amnesia\Fears_and_Nightmares_Part_1\Saves):
Decal Loading: 840 ms
Object Combining: 0 ms
Compilation: 85 ms
Combining: 990 ms
Sorting: 169 ms
Meshes: 90 ms
Bodies: 731 ms
Static Objects: 4779 ms
ERROR: MoveHeadBones array is emtpy or do not match size of MoveHeadBoneMuls for NPC 'entities/enemy/crawler/crawler2_dead.ent'
WARNING: Texture 'D:/thamena/Amnesia/entities/my entities/FANP1/decals/skulls.dds' does not have a pow2 size!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_3'. Using set variables instead!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_4'. Using set variables instead!
(This post was last modified: 07-05-2013, 11:04 AM by Your Computer.)
07-02-2013, 10:50 AM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#2
RE: What happened ?

It cannot load the .rope file and your skull decal doesn't have a pow2 size. It means exponents of two like 256x256, 512x512, etc. Also, some of your entities crashes the Level Editor AND the Model Viewer.

[EDIT: After viewing some of the entities, most of these is originally .dae's. You don't need entities for everything you know. And I can see some familiar models. Do you steal these?]

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 07-02-2013, 11:30 AM by PutraenusAlivius.)
07-02-2013, 11:25 AM
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Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#3
RE: What happened ?

(07-02-2013, 11:25 AM)JustAnotherPlayer Wrote: It cannot load the .rope file and your skull decal doesn't have a pow2 size. It means exponents of two like 256x256, 512x512, etc. Also, some of your entities crashes the Level Editor AND the Model Viewer.

[EDIT: After viewing some of the entities, most of these is originally .dae's. You don't need entities for everything you know. And I can see some familiar models. Do you steal these?]

How is this a solution?

(07-02-2013, 10:50 AM)Icaab2607 Wrote: When starting my level is issued here such error:
[Image: bandicam20_6452462_8354335.jpg]

In HPL here that is written
(Documents\Amnesia\Fears_and_Nightmares_Part_1\Saves):
Decal Loading: 840 ms
Object Combining: 0 ms
Compilation: 85 ms
Combining: 990 ms
Sorting: 169 ms
Meshes: 90 ms
Bodies: 731 ms
Static Objects: 4779 ms
ERROR: MoveHeadBones array is emtpy or do not match size of MoveHeadBoneMuls for NPC 'entities/enemy/crawler/crawler2_dead.ent'
WARNING: Texture 'D:/thamena/Amnesia/entities/my entities/FANP1/decals/skulls.dds' does not have a pow2 size!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_3'. Using set variables instead!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_4'. Using set variables instead!

Try deleting or moving any custom entities you've implemented within the level, then try again.

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(This post was last modified: 07-05-2013, 11:04 AM by Your Computer.)
07-05-2013, 08:27 AM
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Icaab2607 Offline
Junior Member

Posts: 34
Threads: 13
Joined: Mar 2013
Reputation: 0
#4
RE: Что случилось ?

Try deleting or moving any custom entities you've implemented within the level, then try again.
[/quote]
It does not help SadHuh,download my mod and try the do so,please:

(07-05-2013, 08:27 AM)Zandrojakov Wrote:
(07-02-2013, 11:25 AM)JustAnotherPlayer Wrote: It cannot load the .rope file and your skull decal doesn't have a pow2 size. It means exponents of two like 256x256, 512x512, etc. Also, some of your entities crashes the Level Editor AND the Model Viewer.

[EDIT: After viewing some of the entities, most of these is originally .dae's. You don't need entities for everything you know. And I can see some familiar models. Do you steal these?]

How is this a solution?

(07-02-2013, 10:50 AM)Icaab2607 Wrote: When starting my level is issued here such error:
[Image: bandicam20_6452462_8354335.jpg]

In HPL here that is written
(Documents\Amnesia\Fears_and_Nightmares_Part_1\Saves):
Decal Loading: 840 ms
Object Combining: 0 ms
Compilation: 85 ms
Combining: 990 ms
Sorting: 169 ms
Meshes: 90 ms
Bodies: 731 ms
Static Objects: 4779 ms
ERROR: MoveHeadBones array is emtpy or do not match size of MoveHeadBoneMuls for NPC 'entities/enemy/crawler/crawler2_dead.ent'
WARNING: Texture 'D:/thamena/Amnesia/entities/my entities/FANP1/decals/skulls.dds' does not have a pow2 size!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_3'. Using set variables instead!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_4'. Using set variables instead!

Try deleting or moving any custom entities you've implemented within the level, then try again.
No, thank you operates.
(This post was last modified: 07-05-2013, 01:27 PM by Your Computer.)
07-05-2013, 11:32 AM
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Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#5
RE: What happened ?

(07-05-2013, 11:32 AM)Icaab2607 Wrote: It does not help SadHuh,download my mod and try the do so,please:

(07-05-2013, 08:27 AM)Zandrojakov Wrote:
(07-02-2013, 11:25 AM)JustAnotherPlayer Wrote: It cannot load the .rope file and your skull decal doesn't have a pow2 size. It means exponents of two like 256x256, 512x512, etc. Also, some of your entities crashes the Level Editor AND the Model Viewer.

[EDIT: After viewing some of the entities, most of these is originally .dae's. You don't need entities for everything you know. And I can see some familiar models. Do you steal these?]

How is this a solution?

(07-02-2013, 10:50 AM)Icaab2607 Wrote: When starting my level is issued here such error:
[Image: bandicam20_6452462_8354335.jpg]

In HPL here that is written
(Documents\Amnesia\Fears_and_Nightmares_Part_1\Saves):
Decal Loading: 840 ms
Object Combining: 0 ms
Compilation: 85 ms
Combining: 990 ms
Sorting: 169 ms
Meshes: 90 ms
Bodies: 731 ms
Static Objects: 4779 ms
ERROR: MoveHeadBones array is emtpy or do not match size of MoveHeadBoneMuls for NPC 'entities/enemy/crawler/crawler2_dead.ent'
WARNING: Texture 'D:/thamena/Amnesia/entities/my entities/FANP1/decals/skulls.dds' does not have a pow2 size!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_3'. Using set variables instead!
ERROR: Could not load XML document 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope'
I

ERROR: Could not load 'D:/thamena/Amnesia/Fears_and_Nightmares_Part_1/misc/rope_default_chain_new.rope' for rope 'RopeArea_4'. Using set variables instead!

Try deleting or moving any custom entities you've implemented within the level, then try again.
No, thank you operates.

Okay?

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(This post was last modified: 07-05-2013, 01:26 PM by Your Computer.)
07-05-2013, 12:13 PM
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Icaab2607 Offline
Junior Member

Posts: 34
Threads: 13
Joined: Mar 2013
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#6
Thumbs Up  Yes

It turns out mod flew out because of these textures:
[img][Image: bandicam20_1589937_8383481.jpg][/img]:rolleyes:
07-05-2013, 01:23 PM
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Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#7
RE: What happened ?

(07-05-2013, 01:23 PM)Icaab2607 Wrote: It turns out mod flew out because of these textures:
[img][Image: bandicam20_1589937_8383481.jpg][/img]:rolleyes:

Huh, strange... Great that you sorted it out though Smile

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07-05-2013, 01:47 PM
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