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Looking for ragdoll of enemy suitor
Reminiscity Offline
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Posts: 81
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#1
Looking for ragdoll of enemy suitor

Hi!
Like the title reads, do you know of any ragdoll versions of the suitor?

My mod Amadeus
11-16-2017, 09:58 PM
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Mudbill Offline
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#2
RE: Looking for ragdoll of enemy suitor

I don't know of existing ones, but you can make one with only a little effort. Just use an existing ragdoll as reference for how you set up the joints and you'll be good to go.

(This post was last modified: 11-17-2017, 02:42 AM by Mudbill.)
11-17-2017, 02:41 AM
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Reminiscity Offline
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Posts: 81
Threads: 16
Joined: Jan 2013
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#3
RE: Looking for ragdoll of enemy suitor

(11-17-2017, 02:41 AM)Mudbill Wrote: I don't know of existing ones, but you can make one with only a little effort. Just use an existing ragdoll as reference for how you set up the joints and you'll be good to go.

I took at look at a ragdoll and holy shit xD I kinda get it but wow its a bowl of spaghetti of joints.

My mod Amadeus
11-19-2017, 03:19 PM
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Mudbill Offline
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#4
RE: Looking for ragdoll of enemy suitor

[Image: YGnUoUE.png]

Like you see here, the red dots only represent the joints in the model file. What you wanna do is add a body to each part of the model that you want to have a seperate section that can move, then link those bodies together using the Joints tool. Most likely you wanna use JointHinge for most limbs, but maybe a JointBall for the neck to head. Just be sure to set the proper Min and Max angles so that the limbs don't bend in the wrong directions. It will take some time, but this screenshot is of the first and only ragdoll I've done, and I think I spend about 30-60 minutes on it.

11-20-2017, 02:11 AM
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