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Hermoor's objects
Hermoor Offline
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#11
RE: Hermoor's objects

Ok added the text to the grave, keep in mind that the models still lack normal and spec maps. They will probably look better ingame.
Quote:Would you mind doing a few more 'modern' objects, like a TV and computer? TV could look something like this:
Hmmm? You going to make a the ring? Sparking tv xD I find it hard to paint metal, it's so hard to get it to look right, especially when the lightening comes from inside the game. Guess spec maps is the answer...I don't think I want to model computers and tvs, to get them to look really good one needs nice spec maps and reflections...time consuming and boring :p
06-14-2011, 05:58 PM
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Doctorcheese Offline
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#12
RE: Hermoor's objects

Cool, can't wait to see the grave ^^

''Sick, twisted child... You'll burn for this!''
06-14-2011, 06:19 PM
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Hermoor Offline
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#13
RE: Hermoor's objects

I posted a screen of it on the first page, anything you would like to change?
06-14-2011, 06:28 PM
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Doctorcheese Offline
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#14
RE: Hermoor's objects

I love the headstone, but could you remove the bottom part? Then it would be perfect IMO Smile

''Sick, twisted child... You'll burn for this!''
06-14-2011, 07:12 PM
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Hermoor Offline
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#15
RE: Hermoor's objects

Ok done, added the links to the models in the first post. I can't accept the computer tv request for various reasons. Bring more requests on Wink
06-14-2011, 07:35 PM
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Doctorcheese Offline
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#16
RE: Hermoor's objects

(06-14-2011, 07:35 PM)Hermoor Wrote: Ok done, added the links to the models in the first post. I can't accept the computer tv request for various reasons. Bring more requests on Wink

Thank you! Will put you in the credits! ^^

''Sick, twisted child... You'll burn for this!''
06-14-2011, 07:39 PM
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Doctorcheese Offline
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#17
RE: Hermoor's objects

Quick question, where should I put the grave's texture file? I can place the model in my map but it's invisible and doesn't have a texture Tongue

''Sick, twisted child... You'll burn for this!''
06-14-2011, 09:10 PM
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Hermoor Offline
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#18
RE: Hermoor's objects

I think you have to give the model a texture in the object editor or model editor. Not sure have never added a model into the game. Also I think you have to convert the texture into .dds format or some other format.
06-14-2011, 09:26 PM
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Doctorcheese Offline
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#19
RE: Hermoor's objects

(06-14-2011, 09:26 PM)Hermoor Wrote: I think you have to give the model a texture in the object editor or model editor. Not sure have never added a model into the game. Also I think you have to convert the texture into .dds format or some other format.

Oh okay thanks, I'll look into it.

''Sick, twisted child... You'll burn for this!''
06-14-2011, 09:33 PM
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laser50 Offline
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#20
RE: Hermoor's objects

The problem, Hermoor. is that i NEVER even used, Or seen a photoshopping program xD So i was really hoping you could do it for me. To spare me all the downloading. And figuring. (I will give you credits for it of course.)
Srry for double posting, but your PM inbox is full so i could only say it here.

Could you upload it for me on mediafire?

Current Project: [WIP] Lost Memories
Progress: 15%
CLICK FOR MY MODDB PAGE
(This post was last modified: 06-14-2011, 10:15 PM by laser50.)
06-14-2011, 09:41 PM
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