Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Amnesia enemy ideas
Doctorcheese Offline
Senior Member

Posts: 272
Threads: 28
Joined: Jan 2011
Reputation: 0
#21
RE: Amnesia enemy ideas

Stalker: The Stalker is a creature that lives in the mist, therefore it can only follow you where the mist is. However, lights (except the lantern, that would be too easy) can make the mist disappear from an area. I think this would make for some unique encounters. I'm thinking of making a similiar monster for my custom story Big Grin

And as to what it would look like. It is a four legged creature with the body of a skinned hound. However it's head is a skinned human head similiar to that of a suitor. It can spot you immediately when you enter the mist, but if you are in a light source that makes the mist go away it doesn't know you're there.
(06-20-2011, 11:59 PM)TiberiumSoul Wrote: alright guys this is the final art for the light keeper and for fuck sake dont automatically assume its a brute JUST because it has metal plates on its body!

http://necromorph-silence.deviantart.com/#/d3jg6k3

It looks pretty awesome IMO. Wouldn't want to be chased by that Big Grin

''Sick, twisted child... You'll burn for this!''
(This post was last modified: 06-21-2011, 06:39 AM by Doctorcheese.)
06-21-2011, 06:35 AM
Find
BlueFury Offline
Senior Member

Posts: 470
Threads: 30
Joined: May 2011
Reputation: 9
#22
RE: Amnesia enemy ideas

i am actually working on a game, using unreal 3
with slightly better graphics than amnesia
and 5-10 monsters
for the frictional freaks!

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-23-2011, 05:04 PM
Find
Doctorcheese Offline
Senior Member

Posts: 272
Threads: 28
Joined: Jan 2011
Reputation: 0
#23
RE: Amnesia enemy ideas

Just be sure to make it scary as Amnesia Big Grin

''Sick, twisted child... You'll burn for this!''
06-23-2011, 07:38 PM
Find
TiberiumSoul Offline
Junior Member

Posts: 15
Threads: 1
Joined: Jun 2011
Reputation: 0
#24
RE: Amnesia enemy ideas

(06-23-2011, 05:04 PM)BlueFury Wrote: i am actually working on a game, using unreal 3
with slightly better graphics than amnesia
and 5-10 monsters
for the frictional freaks!

would you consider using the light keeper in the project? Big Grin
06-24-2011, 09:56 AM
Find
Synatic Offline
Junior Member

Posts: 46
Threads: 2
Joined: Jun 2011
Reputation: 1
#25
RE: Amnesia enemy ideas

i like the glowing eyes, think of a cyclop with a friggin axe to his body... damn Big Grin any1 has seen hellsing the anime? bring that friggin nosferatu he'd make the hell of a chase Smile without his grenade launcher though...
06-24-2011, 12:43 PM
Find
BlueFury Offline
Senior Member

Posts: 470
Threads: 30
Joined: May 2011
Reputation: 9
#26
RE: Amnesia enemy ideas

(06-24-2011, 09:56 AM)TiberiumSoul Wrote:
(06-23-2011, 05:04 PM)BlueFury Wrote: i am actually working on a game, using unreal 3
with slightly better graphics than amnesia
and 5-10 monsters
for the frictional freaks!

would you consider using the light keeper in the project? Big Grin

actually, one the main creatures in the castle
the ghoul(nakedTongue)
holds a lantern and a dagger in his other hand

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-24-2011, 10:17 PM
Find




Users browsing this thread: 1 Guest(s)