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Custom Item model - Cellphone
Traggey Offline
is mildly amused

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#1
Custom Item model - Cellphone

Fully working custom item, Cellphone.

Redistribution and editing of my assets is forbidden, aslong as I have not personally given your permission.

Credit me if used, pop it into /entities/traggey/Cellphone
And voila, enjoy.

And yes, I'm fully aware of the big size of the phone, don't be lazy and just scale it down yourself.

http://www.mediafire.com/?b3x2hg6oo1q6jp0

[Image: cellh.jpg]
(This post was last modified: 12-04-2013, 02:37 PM by Traggey.)
02-16-2012, 10:25 PM
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trollox Offline
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#2
RE: Custom Item model - Cellphone

Really cool i'll probably end up using this in my mod , but i'm quite unsure of it's usage. Does it have an animation like anwser the phone? or is it just like a for example "large oil" that'll end up in your inventory?
02-16-2012, 10:36 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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#3
RE: Custom Item model - Cellphone

The item is for inventory use only, for it to work as an actually functional phone its use would be only for full convertions. You'll need an extra_english.lang for you custom story aswell which names the item properly, otherwise it'll simply say ''Picked up'' And It will not be named anything in your inventory.
The entity is currently set as item_puzzle, so it can be double clicked and used on something. Hope this helped.
02-16-2012, 10:43 PM
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darkely Offline
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#4
RE: Custom Item model - Cellphone

Thanks Big Grin I am thinking about making a story based on Max Payne - I can use this.

I will give credit Big Grin.

(This post was last modified: 02-16-2012, 11:24 PM by darkely.)
02-16-2012, 11:09 PM
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JenniferOrange Offline
Senior Member

Posts: 424
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#5
RE: Custom Item model - Cellphone

Is this your first model? It looks really good! Might throw this in my CS one day.. I have a puzzle in mind for it. Wink
Thanks for making it.

Ba-da bing, ba-da boom.
02-16-2012, 11:43 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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Joined: Feb 2012
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#6
RE: Custom Item model - Cellphone

Absolutely not my first model, I've been modeling for about 4 years now. There will be plenty more of custom amnesia models to expect from me. However as this is a very tiny object I finished it in about fifteen minutes, it doesn't need alot of detaling and such.
(This post was last modified: 02-16-2012, 11:51 PM by Traggey.)
02-16-2012, 11:51 PM
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darkely Offline
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#7
RE: Custom Item model - Cellphone

(02-16-2012, 11:51 PM)Traggey Wrote: Absolutely not my first model, I've been modeling for about 4 years now. There will be plenty more of custom amnesia models to expect from me. However as this is a very tiny object I finished it in about fifteen minutes, it doesn't need alot of detaling and such.
I am fairly new to modding and still learning Tongue can I use blender to make my models? I am more familiar with it.


02-16-2012, 11:53 PM
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Gamemakingdude Offline
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#8
RE: Custom Item model - Cellphone

(02-16-2012, 11:09 PM)darkely Wrote: Thanks Big Grin I am thinking about making a story based on Max Payne - I can use this.

I will give credit Big Grin.
A cold day in hell? Big Grin

Rep if like me or im helpful or you love my stories!
Stephanos house
02-16-2012, 11:56 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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#9
RE: Custom Item model - Cellphone

Aslong as blender supports .DAE format exports it should be just fine. There should be a plugin for that avaible.
02-16-2012, 11:58 PM
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trollox Offline
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#10
RE: Custom Item model - Cellphone

i'm unsure , but could i make a request for a model if you're not all to busy? What ihad in mind was a harry potter alike bush maze. And for that i would need a decent / good looking bush that would fit as a maze objekt is that possible for you to make? would mean the world to me. Reply what you think.

Trollox.
02-17-2012, 12:11 AM
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