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Month: July 2008

HPL Level Editor Milestone 2: (Static) Objects in Space

I’ve been quite busy lately, so I haven’t been that able to drop by, but here I am again to show some progress on the Level Editor.

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Posted on Posted on 31st July 200810th October 2023 by frictionalgames in Blog, Engine, HPL2

SSAO – Screen Space Ambient Occlusion

I recently implemented SSAO which the acronym for “Screen Space Ambient Occlusion”, which in turn is a way of simulating ambient occlusion in screen space.

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Posted on Posted on 7th July 200810th October 2023 by Thomas Grip in Blog, Engine, HPL2, Tech

Recent Posts

  • Announcing Amnesia: Design Works 🌹
  • Simon from SOMA plushie available now!
  • Frictional Mod Jam 2024: Escape Room Edition
  • AMNESIA: THE BUNKER UPDATED – 1.31
  • Servant Grunt plushie available now!

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Frictional Games AB
Södra Strandgatan 4
252 24 Helsingborg
Sweden

Phone: +46 708 88 52 33



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Frictional Games AB
Stora Nygatan 36
211 37 Malmö
Sweden

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  • Amnesia:
    The Bunker
    Amnesia:
    Rebirth
    SOMA Amnesia: A
    Machine for Pigs
    Amnesia: The
    Dark Descent
    Penumbra
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