Do you love being the spider in the web? Are you driven by a desire to help others and make sure things happen as they are supposed to? Read on, this might be for you!
Building the worlds our games take place in requires someone to first design them. Our concept art team does exactly this, and now we have an opening for you to join us in concepting props for our new and upcoming games.
It’s been way too long – you have been holding out since before the launch of Amnesia: Rebirth.
Now, just in time for the holiday season we are finally back with a new Frictional Games Fan Jam!
The characters in our games are the actors on our stage. It’s their performances that convey our stories, and their movements are a big part of convincing our players that the world we built for them is alive.
We want to expand our animation team, and are now looking for you, our new animator! Help us build our upcoming games and bring to life a new cast of characters to tell our next generation of stories.
The bread-and-butter of our games, their inner workings, the code that makes the magic happen; These are all important parts we need help with from you. Build exciting gameplay moments in our games, using your technical prowess and understanding of gameplay and game feel to code and script within our engine. You are our new gameplay programmer, and we are looking forward to working with you!
The free Adventure Mode update for Amnesia: Rebirth is out now! This new mode will give players the option to turn the game into less of a horror experience, where you don’t have to worry about darkness nor monsters attacking you.
There is a lot going on day to day at the studio, and it all needs to be coordinated and taken care of by someone, and this is where we are looking for you!
We’re coming to you here with some sad news. We’ve always prided ourselves with being able to supply our games on PC, Linux and Mac but we encountered some serious problems with the latest versions of MacOS.
During the first few weeks of this year we started seeing an influx of reports surrounding a new specific type of bug. It seemed text, crosshair, interaction icons and menu art started disappearing a bit randomly, while people were playing the game. We now feel confident that the problem has been solved.
We are looking for an Audio Designer to join our team to focus on the nitty gritty, the implementation of audio in our games.