We have one more Frictional Fan Jam to hold to complete the seasons! We have done modding, and visual arts, but now it’s time for our writers to shine.
Over the last few weeks of spring we held another Frictional Fan Jam, the theme of the season being Spring and/or Rebirth. It yielded amazing works, but here are the winners we chose!
Spring is the time of rebirth, the nature waking up from hibernation – even if we are all stuck inside and can’t experience it. Well, what better way to spend the quarantine than participate in another Frictional Fan Jam?
This time we are focusing on visual arts, so get your pens, cameras and needles ready!
The winter isn’t over, but our Winter Fan Jam is! For those unfamiliar, we held a modding jam over December and January, prompting the modders to explore the themes of Winter and/or Hibernation.
Winter is coming for us in the Northern Hemisphere. Get a hot drink, curl up under a blanket, and start up the HPL level editor – it’s time for Frictional’s Winter Modding Jam!
Duration: 11th of December until 20 January 2020
Medium: HPL engine modding
The autumn is getting cold, but our hearts have been warmed by the participation in the Frictional Fan Jam 2019! We would like to extend an equally warm “thank you” to everyone who participated. The outpour of love and creativity has been overwhelming!
We would like to make this month special by celebrating your community creations. Please join us for Frictional’s Fan Jam of 2019!
As a small celebration we have collected 30 of some our favourite fan works of Simon, one for each year since his birth. In all honesty 30 is an arbitary number, a cutoff point to keep this post from being far too long. We love each and every one of your fan creations, as well as mods, meta commentary and even just coming together as a community.
Last week we announced a competition on Facebook and Twitter, asking our community to share their creations inspired by our games. We knew that there was a whole load of art, mods and just plain crazy stuff out there, and we’re really happy to have seen many of them which we might otherwise have missed.
Today is the day SOMA reached Pre-Pre Beta, which marked the first time the game could be played from start to finish.