The bread-and-butter of our games, their inner workings, the code that makes the magic happen; These are all important parts we need help with from you. Build exciting gameplay moments in our games, using your technical prowess and understanding of gameplay and game feel to code and script within our engine. You are our new gameplay programmer, and we are looking forward to working with you!
The free Adventure Mode update for Amnesia: Rebirth is out now! This new mode will give players the option to turn the game into less of a horror experience, where you don’t have to worry about darkness nor monsters attacking you.
It’s now been nearly 5 months since Rebirth was released and it’s high time we come to you with an update, don’t you think? But let’s start with an announcement that is even more overdue…
There is a lot going on day to day at the studio, and it all needs to be coordinated and taken care of by someone, and this is where we are looking for you!
We’re coming to you here with some sad news. We’ve always prided ourselves with being able to supply our games on PC, Linux and Mac but we encountered some serious problems with the latest versions of MacOS.
During the first few weeks of this year we started seeing an influx of reports surrounding a new specific type of bug. It seemed text, crosshair, interaction icons and menu art started disappearing a bit randomly, while people were playing the game. We now feel confident that the problem has been solved.
We are looking for an Audio Designer to join our team to focus on the nitty gritty, the implementation of audio in our games.
In this patch we believe we’ve finally managed to identify and fix the most serious bug we’ve had left to fix – the one where some players have gotten stuck on black screen immediately after the intro.
With version 1.2 on PC we also bring you Custom Stories and modding tools!
Patch 1.1 for Amnesia: Rebirth is out now on all PC platforms. If testing goes smoothly, it will be out sometime tomorrow on PS4 as well.
This patch is mostly about bug fixes, both some linux focus, some blockers and other minor issues. The most notable change for most players will be the ability to skip memories by holding the interact button (left mouse button or right trigger if on a gamepad).
We are looking for an experienced 3D character artist for a full time position creating characters and monsters for our upcoming games.