Amnesia is now open source!

Modding has been a huge part of Amnesia. For instance, over the years The Dark Descent has accumulated over a thousand mods and addons on ModDB. This flood of user content has been amazing to see and we are extremely grateful for the whole community surrounding it all.

It is time we gave something back!

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Amnesia – One year later

A year has passed since we first released Amnesia and a lot has changed for us at Frictional Games since. We have gone from being pretty much out of money, to being financially stable in a way we never thought we would be. Everybody in the company has gotten raised salaries and we have more than enough money to complete our next game.

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Amnesia: Justine – Now available for everyone (Version 1.2)

On April 18 Frictional Games joined Valve to celebrate the release of Portal 2 and wrap up our collaboration which has spanned the last few months. During this period we have worked with not only Valve, but an entire range of talented independent developers, to give gamers a unique gaming experience.

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The Road to Valve

On a sleepy Tuesday evening in March, Jens noticed that someone on our forum had found not only the location of his apartment, but also had the photos from Google street-view, and photos from the inside, as provided by real estate agents. I guess there really is no right way to deal with such delicate matters, so Jens did what anyone of us would have done; post the link in the company chat.

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The Portal 2 ARG Postmortem

On Saturday morning, the 11th December, I came across a strange mail as I did my early inbox checking. The email in question was an invite from Valve, asking us to visit them on the 17th, merely 6 days away, for reasons that were quite obscure. The only thing we knew was that it had to do with Portal 2 and that it might involve other game developers. We were of course intrigued, but at the same time a bit reluctant as we had to travel, a not short journey, in only a few days. However, after a few minutes of deep introspection, we thought “what the heck” and decided to go.

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