We were so impressed by some of the fantastic mod submissions last Jam that we want to dedicate an entire Jam to get to see some more
We’re back with a smaller update containing bug fixes and improvements for the Bunker, as well as some minor fixes for the game editors to improve the modding experience.
The Bunker just got updated with the latest stability fixes and improvements, providing a smoother and more stable experience.
In anticipation of the upcoming launch of Amnesia:The Bunker we are hosting a Frictional Games Fan Jam!
The theme for this year’s Fan Jam is Frictional Games Monsters.
Amnesia: The Bunker is the latest installation in the Amnesia franchise, a first-person horror game set in a desolate WW1 Bunker.
We want to expand our animation team, and are now looking for you, our new animator! Help us build our upcoming games and bring to life a new cast of characters to tell our next generation of stories.
We are looking for an Engine Programmer to join our team!
Someone to deep dive into our proprietary game engine to optimize code and configure our games for a variety of new and exciting platforms.
The bread-and-butter of our games, their inner workings, the code that makes the magic happen. Build exciting gameplay moments in our games, using your technical prowess and understanding of gameplay and game-feel to code and script within our engine. You are our new gameplay programmer, and we are looking forward to working with you!
Do you love being the spider in the web? Are you driven by a desire to help others and make sure things happen as they are supposed to? Read on, this might be for you!
Building the worlds our games take place in requires someone to first design them. Our concept art team does exactly this, and now we have an opening for you to join us in concepting props for our new and upcoming games.