Modding has been a huge part of Amnesia. For instance, over the years The Dark Descent has accumulated over a thousand mods and addons on ModDB. This flood of user content has been amazing to see and we are extremely grateful for the whole community surrounding it all. It is time we gave something back! …
After five years of work we are finally able to announce that Amnesia: Rebirth will be released on 20th October 2020! Check out the latest trailer here: You can pre-order the game now, with a 10% discount, from: Playstation Store EU (discount for PS+ only)Playstation Store US (discount for PS+ only)SteamEpic Game StoreGOG When we …
Over the last few weeks of spring we held another Frictional Fan Jam, the theme of the season being Spring and/or Rebirth. It yielded amazing works, but here are the winners we chose!
Ten years ago Amnesia: The Dark Descent heralded a new generation of horror. Five years ago, SOMA took us to fresh depths of terror. Now, steel yourself for the next nightmare as Frictional Games prepares to release Amnesia: Rebirth this autumn. A new story set in the world of Amnesia: The Dark Descent, Rebirth represents yet another evolutionary leap for Frictional games, challenging players to remain calm in the face of unimaginable terror.
Tired of the constraints of Unity, Unreal and other big engines? Want to be in control and get down into the nitty gritty of engine coding? Come join us at Frictional Games, one of the few companies that still makes their own tech, and get all up in our HPL engine!
At the beginning of 2010, Frictional Games was five guys who had made a mildly successful game, working off quickly dwindling resources.
At the end of the decade, Frictional Games had grown to be 25 people across two projects, supported by steady income from a cult hit and an indie darling.
It has now been over 9 years since we released Amnesia: The Dark Descent. That is a bloody long time, and feels like we should celebrate that by talking about the craft of horror games.
Because of these magical childhood memories, and how video games were perceived back in the day, Nintendo has always had a certain mysterious feel to it – like an enchanted factory in a far-away country, creating games through some sort of wizardry.
That’s why it’s so special to announce the following:
AMNESIA: COLLECTION IS NOW OUT ON THE NINTENDO SWITCH
We are looking for an experienced 3D Art Lead to join Secret Project #2. This is a senior position, meaning you will have responsibility over foundational elements of the project. You will work closely with other team leads, such as the creative lead and art lead.