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Posts

Making of Amnesia- Sound designer Tapio Liukkonen

Today we are happy to share with you a trailer from Tapio, our beatbox master from Finland. Tapio worked exclusively with making the sounds for all the visions and monsters in Amnesia: The Dark Descent.

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Posted on Posted on 7th September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, Blog, People of Frictional

Sewer trailer and two new screens

Today we are revealing the last gameplay trailer before the release on the 8th of September. Enjoy the dark, damp sewers of Amnesia: The Dark Descent.

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Posted on Posted on 6th September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, News

Let’s not forget about Physics

Today we released a little video that show of the physics in Amnesia: The Dark Descent. You can find the clip right below and below that I will go through the various parts a bit more detailed.

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Posted on Posted on 3rd September 201010th October 2023 by Thomas Grip in Amnesia: The Dark Descent, Blog, HPL2, Tech

Demo of survival horror “Amnesia: The Dark Descent” released!

Today Frictional Games, the makers of the Penumbra series, has released a demo for their upcoming first person survival horror “Amnesia: The Dark Descent”. Players with Windows, Mac or Linux all get a chance to experience a small slice of the dread and terror contained in the full game.

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Posted on Posted on 3rd September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, Announcement, News

Amnesia Demo Is Out!

Finally, you can get a small taste of the Amnesia: The Dark Descent! We have just put up a demo of the game, that will guide you through a few of the earlier levels in the game.

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Posted on Posted on 3rd September 201010th October 2023 by Thomas Grip in Amnesia: The Dark Descent, News

Article Roundup and a Good Deal

First of all we would like to inform you that Gamer’s Gate is having a 70% discount on all Penumbra games this weekend. In fact they have already started and the offer is available to Windows and Mac users. If you have not yet played Penumbra, and want some warm-up before Amnesia, you know what to do!

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Posted on Posted on 2nd September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, News, Sale

What could possibly go wrong?

Now that we are so close to the release of Amnesia, I would like to talk a little about all that stuff that didn’t go so well during the development. I cannot talk much on behalf of my mates here at FG, so this is gonna be a pretty personal post (but can surely apply to others out there as well).

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Posted on Posted on 2nd September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, Blog, Design, Life at Frictional

Puzzle Tweaking – Tale of a Wooden Stick

Once upon a time there was a wooden stick, a stick so firm, a stick so stuck it could not be seen upon without the touch of many small, busy hands.

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Posted on Posted on 1st September 201010th October 2023 by Thomas Grip in Amnesia: The Dark Descent, Blog, Design, Puzzles

Amnesia: TDD – Gameplay Trailer, The Hatch

A new day, a new trailer. Today we demonstrate some exploration and puzzle solving in Amnesia, quite the opposite to our previous gameplay trailer.

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Posted on Posted on 1st September 201010th October 2023 by frictionalgames in Amnesia: The Dark Descent, News

Commentary on Commentary

Since you people were nice enough to help us reach 2000 pre-orders of Amnesia: The Dark Descent earlier this year, we have been forced to record some commentary. This was not something that we had done before, but thought that it would be a really simple task. As always, it turned out to be a lot more trouble than we had first assumed.

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Posted on Posted on 30th August 201010th October 2023 by Thomas Grip in Amnesia: The Dark Descent, Blog, Life at Frictional

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