Hello! My name Rasmus Gunnarsson and I started working for Frictional Games as a freelance artist back in 2010 to help out with the final stages of Amnesia’s development. Later, I became an intern, and that landed me full-time employment as a concept artist / 3D artist / level artist / whatever’s needed artist.
New Screenshot and Intercepted Radio Message
Transcription of radio message intercepted at XX/XX/XXX.
UNKNOWN: Look, this is the short version. — [CORRUPT DATA] — gone rogue. We’re not sure what it’s up to, but it looks like it’s messing with the help. Are you hurt in any way, are you guys okay?
Tech Feature: SSAO and Temporal Blur
There are many publicised algorithms for high quality SSAO. This tech feature will instead focus on improvements that can be made after the SSAO has been generated.
Marcus Johansson: 3D Artist
Hi! My name is Marcus Johansson and I’m a 3d artist who’s been with Frictional Games since January 2009. When I think of that date it doesn’t sound that long, but then I realize it’s actually 5 years ago.