Not too long ago, I actually wondered if there ever would be a release. However, today I am proud to say that Amnesia: The Dark Descent is finally released!
Survival horror “Amnesia: The Dark Descent” is Released!
We at Frictional Games are happy to announce that Amnesia: The Dark Descent is now available for instant download! This represent the culmination of the three years of hard work and we are very proud of the final result. We believe it to be a huge improvement over our previous work, the Penumbra series.
Making of Amnesia- Sound designer Tapio Liukkonen
Today we are happy to share with you a trailer from Tapio, our beatbox master from Finland. Tapio worked exclusively with making the sounds for all the visions and monsters in Amnesia: The Dark Descent.
Sewer trailer and two new screens
Today we are revealing the last gameplay trailer before the release on the 8th of September. Enjoy the dark, damp sewers of Amnesia: The Dark Descent.
Let’s not forget about Physics
Today we released a little video that show of the physics in Amnesia: The Dark Descent. You can find the clip right below and below that I will go through the various parts a bit more detailed.
Demo of survival horror “Amnesia: The Dark Descent” released!
Today Frictional Games, the makers of the Penumbra series, has released a demo for their upcoming first person survival horror “Amnesia: The Dark Descent”. Players with Windows, Mac or Linux all get a chance to experience a small slice of the dread and terror contained in the full game.
Amnesia Demo Is Out!
Finally, you can get a small taste of the Amnesia: The Dark Descent! We have just put up a demo of the game, that will guide you through a few of the earlier levels in the game.
Article Roundup and a Good Deal
First of all we would like to inform you that Gamer’s Gate is having a 70% discount on all Penumbra games this weekend. In fact they have already started and the offer is available to Windows and Mac users. If you have not yet played Penumbra, and want some warm-up before Amnesia, you know what to do!
What could possibly go wrong?
Now that we are so close to the release of Amnesia, I would like to talk a little about all that stuff that didn’t go so well during the development. I cannot talk much on behalf of my mates here at FG, so this is gonna be a pretty personal post (but can surely apply to others out there as well).
Puzzle Tweaking – Tale of a Wooden Stick
Once upon a time there was a wooden stick, a stick so firm, a stick so stuck it could not be seen upon without the touch of many small, busy hands.