Fractional Fun

This blog post will not be totally game related, but more about the engine and a recent obsession of mine. Do not fear though! It should hopefully still be interested and I will also provide some nice images! Hopefully it will also be able to evoke a sense of wonder too. Read on to find out!

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The struggle between Light and Dark

When making a horror game an important ingredient is the darkness. When in a dark place people tend to be more easily spooked and have a more vivid imagination, a genetic heritage passed on from our ancestors who were hunted by predators at night. Taking advantage of this is important and just changing the light level of an environment can make a huge difference in the scare factor.

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