Frictional Games, the creators of Amnesia and Penumbra series, seeks a Level Designer for a new game project. Taking what we learned from our previous games we aim to take horror and interactive story-telling to the next level. We are looking for a talented individual to help us design and implement this vision.
Amnesia – Two Years Later
It has now passed a little more than two years since we launched Amnesia and one year since the last report, so time for another! One would think that there is perhaps not much to be said this long after release, especially for a single player game with no built-in social features. But the fact is that Amnesia is still going very strong and 2012 will probably be the best financial year here at Frictional Games, which we would never had expected two years ago.
Tech Feature: HDR Lighting
Hello, my name is Peter and I’m the new graphics and engine programmer. New is not really the correct word since I have been working at Frictional for a year now. During this time I have updated the engine and added a lot of new graphic features. This will be the first of my blog posts describing the changes that have been made.
The Self, Presence and Storytelling
At GDC last week I gave a talk called “The Self, Presence and StoryTelling”. There will be a version of it up on the GDC Vault in 2 – 3 weeks I think and hopefully it will be free like last years’ talk. Before that comes up I will put up a pdf version of the talk containing a bit more information.
Horror Tip: Slender
Slender is a short horror game really similar to Hide. You walk (or run) around in a monotone environment looking for notes, while there is a scary monster hunting you. Like Hide it is interesting to see how a simple setup can create a really spooky experience. The graphics are nothing special, the music is simple moody droning and the sound effects are of no great quality. Still, taking all together and put in an interactive space, it gets a lot more immersion than what you would expect. I think this is a great testament to the power of interaction to create a strong sense of presence in way that is much harder to accomplish in any other media.
Thoughts of The Walking Dead (ep1)
I played through the first episode of The Walking Dead recently and few stuff popped up that I thought was worth discussing.
Thoughts on Lone Survivor
I just a finished Lone Survivor and because there is so much interesting stuff going on in it, I thought it was worth to write a blog post about it. At first glance Lone Survivor might look like some kind of 2D Silent Hill ripoff*, but there is a lot more to it than what is perceived at first sight.
Amnesia: A Machine For Pigs Teaser Released
Originally posted by Jens.
Humble Indie Bundle V
We at Frictional Games are yet again part of a Humble Indie Bundle and this time it is quite the pack. Our contribution is Amnesia: The Dark Descent and it is joined by Limbo, Bastion, Psychonauts and Superbrothers: Sword and Sworcery. This pack of games is offered to a price of your own choosing, and part of the revenue, you chose how much, will go to charity.
Humble Indie Bundle 5!
Humble Indie Bundle 5 is here! Pay what you want and get five games! Actually, beat the average to get five games or else you’ll “only” get four games.