We need a gameplay coder who can support the rest of us, taking on responsibility for game-wide systems such as inventory, AI, first-person body, and other features that the player’s experience will depend on. Join us, and help us transport our players to strange and terrifying new realms.
Hiring: 3D Artist
We are now looking for an experienced 3D artist, who will focus on environment design for our upcoming games. This means working closely with our gameplay programmers / designers, and using modelling, texturing, and design skills to create memorable, interesting, and functional environments for our players to experience.
Now Hiring: Community Manager and Event Coordinator
We are now looking for a “Community Manager and Event Coordinator” for our company. This will be a very broad role and we are looking for someone who is very driven and creative. The tasks will range from the simple, such as: Managing our social media accounts and platform-specific communication channels (such as Steam communities and PS4 …
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Hiring: Gameplay Programmer / Designer
We’re looking for another Gameplay Programmer / Level Designer to join our ranks. This is full-time employment, working from home or from our soon-to-be-established hub-office in Malmö. Applicants must be living in Europe and be prepared to move to Sweden in the near future (if you are not already here).
Hiring: 3D Artist
We’re now looking for a 3D Artist to join our ranks. This is a full-time employment, working from home or from our soon-to-be-established hub-office in Malmö. Applicants must be living in Europe and be prepared to move to Sweden in a near future (if you are not already here).
Hiring: PR Coordinator / Community Manager
We’re now looking for a PR Coordinator and Community Manager to join our ranks, focus on getting our message across, and also to help us out on our ongoing development in a few other ways. This is a half-time or full-time employment (depending a bit on the applying candidate), working from home or from our soon-to-be-established hub-office in Malmö, Sweden.
Hiring: Gameplay Programmer / Designer
Frictional Games, the creators of Amnesia, SOMA and Penumbra, are looking for a gameplay programmer / designer to join our ranks. This is a full-time employment, working from home.
Hiring: Producer / Project Manager
Frictional is looking for a producer / project manager to employ full time.
Hiring: Gameplay Programmer / Designer
Frictional Games is once again looking for someone to join our ranks! This time we are looking for a Gameplay Programmer / Designer to employ full-time.
Hiring: Level Designer Wanted
Frictional Games, the creators of Amnesia and Penumbra series, seeks a Level Designer for a new game project. Taking what we learned from our previous games we aim to take horror and interactive story-telling to the next level. We are looking for a talented individual to help us design and implement this vision.