Hiring: 3D Artist

We are now looking for an experienced 3D artist, who will focus on environment design for our upcoming games. This means working closely with our gameplay programmers / designers, and using modelling, texturing, and design skills to create memorable, interesting, and functional environments for our players to experience.

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Q&A with Frictional writer Ian Thomas

On the last day of the cold January Will from Extra Credits sat down to stream SOMA, and for the first few hours of the game he was joined by his friend and Frictional employee Ian Thomas. Ian worked on scripting, coding, and level design for SOMA, and is now the Story Lead on one of Frictional’s two upcoming projects. During the stream he answered some questions from the viewers, ranging from what type of pizza he thinks Simon had in his fridge, to ways of minimising dissonance between the player and the character in a narrative game.

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Now Hiring: Community Manager and Event Coordinator

We are now looking for a “Community Manager and Event Coordinator” for our company. This will be a very broad role and we are looking for someone who is very driven and creative. The tasks will range from the simple, such as: Managing our social media accounts and platform-specific communication channels (such as Steam communities and PS4 …

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