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Work in progress Envy the Dead
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plutomaniac Offline
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Posts: 5,975
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Post: #191
RE: Envy the Dead

Update:

Important: Well, I know that I am a little-bit late but in 2-3 days the custom story frictional games competition will end. The video as well the pictures that I uploaded today is my way to show you what I'm capable of while at the same time I kindly ask for your vote since the times when I feel tired of all this are multiplying. To vote EtD or whatever else you like click here. A little recognition always gives hope!

[Image: Amnesia_2011-08-13_01-52-02-25.jpg]

--> New Video added [Envy the Dead - 1st Outdoor Area (Beta)]
--> New Images added [Envy the Dead - 1st Outdoor Area (Beta)]:

http://www.moddb.com/mods/unbirth-envy-t...1#imagebox
http://www.moddb.com/mods/unbirth-envy-t...1#imagebox
http://www.moddb.com/mods/unbirth-envy-t...2#imagebox
http://www.moddb.com/mods/unbirth-envy-t...3#imagebox
http://www.moddb.com/mods/unbirth-envy-t...4#imagebox
http://www.moddb.com/mods/unbirth-envy-t...5#imagebox
http://www.moddb.com/mods/unbirth-envy-t...6#imagebox
http://www.moddb.com/mods/unbirth-envy-t...7#imagebox

[Image: Amnesia_2011-08-13_01-50-03-55.jpg]

Today I finished the 3rd map which is actually my first real outdoor area. It is still beta but the general picture is pretty much what you can see at the video and some screenshots I uploaded. This map took me some time because of the amount of things that I have to convert or find from Penumbra, Unbirth or other games. What's new and different: a car, street lamp poles + lamps, road + sidewalk, custom trees etc... The map may be small but uniquely built.

[Image: Amnesia_2011-08-13_01-48-56-32.jpg]

Also, from now on I think that the progress will be slower, a lot slower and so patience is needed from everyone. The project will be boosted a lot at June until Q4 2012 which I hope to release it, one year after the legendary and similar White Night mod from Tanshaydar.

[Image: Amnesia_2011-08-13_01-53-56-72.jpg]

[Image: L72ChX.png]
(This post was last modified: 08-13-2011 12:42 AM by plutomaniac.)
08-13-2011 12:41 AM
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Kman Offline
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Post: #192
RE: Envy the Dead

WOAH. Those screen shots look amazing! You can tell a lot of effort was put into them. I especially like the first one, the way it's lighted really does make a massive difference to how scary it is.

Posting Freak
(This post was last modified: 08-13-2011 05:08 AM by Kman.)
08-13-2011 05:08 AM
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Ghostflame Offline
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Post: #193
RE: Envy the Dead

(08-13-2011 05:08 AM)kman Wrote:  WOAH. Those screen shots look amazing! You can tell a lot of effort was put into them. I especially like the first one, the way it's lighted really does make a massive difference to how scary it is.
08-13-2011 05:26 AM
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Tenno Offline
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Post: #194
RE: Envy the Dead

Great screens Pluto, I see it's coming along nicely Wink

[Image: 29069he.gif]
08-13-2011 07:28 AM
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plutomaniac Offline
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Post: #195
RE: Envy the Dead

Thank you all three of you. I advise you to see the video. Well these pictures actually, to me, look ugly. Maybe because they are .jpg the skybox looks very bad and low quality.

(100 posts, yay...keep it up guys!Smile)

[Image: L72ChX.png]
(This post was last modified: 08-13-2011 09:22 AM by plutomaniac.)
08-13-2011 08:34 AM
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Brute Offline
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Post: #196
RE: Envy the Dead

Whoa!
Before you release this, I will go buy new pants Big Grin
Looks great!





08-13-2011 09:06 AM
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plutomaniac Offline
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Post: #197
RE: Envy the Dead

Yeap, that's the spirit! Big GrinBig GrinBig GrinBig Grin

[Image: L72ChX.png]
(This post was last modified: 08-13-2011 09:21 AM by plutomaniac.)
08-13-2011 09:21 AM
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hkkomiltinn Away
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Post: #198
RE: Envy the Dead

plutomaniac do you know color theory?
08-13-2011 05:43 PM
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Hermoor Offline
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Post: #199
RE: Envy the Dead

Pluto I like it, I'm not sure about that room you have in your screenshot though. Rooms often aren't that big, and if they are they often have some pillars or something to hold the roof up. Looking at that big square room all I can think of is that it's some kind of metal garage building. Like a shopping mall...but it's all wood so I can't say it's very believable. I suggest you turn the room into two rooms. Just add another wall in the middle of it and it will be much more realistic.
08-13-2011 07:05 PM
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plutomaniac Offline
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Post: #200
RE: Envy the Dead

(08-13-2011 05:43 PM)hakkomielteinen Wrote:  plutomaniac do you know color theory?

No, enlighten me.

(08-13-2011 07:05 PM)Hermoor Wrote:  Pluto I like it, I'm not sure about that room you have in your screenshot though. Rooms often aren't that big, and if they are they often have some pillars or something to hold the roof up. Looking at that big square room all I can think of is that it's some kind of metal garage building. Like a shopping mall...but it's all wood so I can't say it's very believable. I suggest you turn the room into two rooms. Just add another wall in the middle of it and it will be much more realistic.

Mmm, I haven't really though about that. The map is not ready though. Actually this video was made for fun and at the beginning only for Tanshaydar. Then he convinced me to make it public. It is still under construction and actually the room you are talking about will be a warehouse. Inside I will put boxes, devices, lights and stuff like that. The rest of the map is ready but not the warehouse yet.

[Image: L72ChX.png]
(This post was last modified: 08-13-2011 08:20 PM by plutomaniac.)
08-13-2011 08:19 PM
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