There are many publicised algorithms for high quality SSAO. This tech feature will instead focus on improvements that can be made after the SSAO has been generated.
Marcus Johansson: 3D Artist
Hi! My name is Marcus Johansson and I’m a 3d artist who’s been with Frictional Games since January 2009. When I think of that date it doesn’t sound that long, but then I realize it’s actually 5 years ago.