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Category: Life at Frictional

The perception of $100 000

I read the other day that the US budget deficit is expected to be $1 300 billion for 2010. Which led me to say to Thomas that we should ask the US government (Yes, I know we are Swedes. Yes, I know it is wrong to expect Swedish game development support from the US government.) for $100 000… Who would notice?

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Posted on Posted on 27th January 201010th October 2023 by frictionalgames in Blog, Business, Life at Frictional

The art of Timelapse

To speed up the development of our next horror game Amnesia: The Dark Descent we have started to timelapse ourselves. This way it only takes 5 minutes to do the same amount of work as you would normally need 30 minutes to accomplish!

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Posted on Posted on 21st December 200910th October 2023 by frictionalgames in Amnesia: The Dark Descent, Blog, Life at Frictional

Level Editor Video – The Inside Scoop

Continuing the topic of my last post, here comes a post about the creation of our latest video…

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Posted on Posted on 12th December 200910th October 2023 by frictionalgames in Amnesia: The Dark Descent, Blog, Life at Frictional

Video Editing Hell – Linux to the Rescue!

I’m the proud owner of the oldest and crappiest computers here at Frictional Games. This is very unfortunate, to say the least, considering I’m the one usually recording videos of our work, editing and then publishing it.

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Posted on Posted on 8th December 200910th October 2023 by frictionalgames in Blog, Life at Frictional

The dull side of it

An update on how we work at Frictional!

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Posted on Posted on 5th November 200910th October 2023 by frictionalgames in Blog, Life at Frictional

The Haunter Of The IGF

After lots of work and little sleep Frictional Games have entered into the IGF, an international competition for indie games, with our upcoming horror!

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Posted on Posted on 2nd November 200910th October 2023 by Thomas Grip in Blog, Life at Frictional, Penumbra

Briefly Being Frictional

In this blog post I am going to give a very brief overview of our “business model”. Hopefully it will be interesting to see how we run the company and how we manage to pay salaries and such.

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Posted on Posted on 4th August 200910th October 2023 by Thomas Grip in Blog, Business, Life at Frictional, Penumbra

The Thank You Post

This year began pretty well for us, things were looking good and the future of 2009, 2010 was planned. Then due to the normal unfortunate events in this unstable business we found ourselves in quite a pickle.

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Posted on Posted on 20th July 200910th October 2023 by frictionalgames in Amnesia: The Dark Descent, Blog, Life at Frictional, Penumbra

Blog about Unknown and Horror created

Instead of using the Work Log in the forums to report about development, we have decided to launch a brand new Blog. The Blog will discuss development of our upcoming game Unknown and also horror games in general.

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Posted on Posted on 6th July 200910th October 2023 by frictionalgames in Life at Frictional, News

Welcome!

Welcome to Frictional Games’ newly created for blog for all of you interested in our work and/or horror games.

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Posted on Posted on 7th June 200910th October 2023 by Thomas Grip in Blog, Life at Frictional

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Recent Posts

  • Announcing Amnesia: Design Works 🌹
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Frictional Games AB
Södra Strandgatan 4
252 24 Helsingborg
Sweden

Phone: +46 708 88 52 33



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Frictional Games AB
Stora Nygatan 36
211 37 Malmö
Sweden

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    Rebirth
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