I read the other day that the US budget deficit is expected to be $1 300 billion for 2010. Which led me to say to Thomas that we should ask the US government (Yes, I know we are Swedes. Yes, I know it is wrong to expect Swedish game development support from the US government.) for $100 000… Who would notice?
The art of Timelapse
To speed up the development of our next horror game Amnesia: The Dark Descent we have started to timelapse ourselves. This way it only takes 5 minutes to do the same amount of work as you would normally need 30 minutes to accomplish!
Level Editor Video – The Inside Scoop
Continuing the topic of my last post, here comes a post about the creation of our latest video…
Video Editing Hell – Linux to the Rescue!
I’m the proud owner of the oldest and crappiest computers here at Frictional Games. This is very unfortunate, to say the least, considering I’m the one usually recording videos of our work, editing and then publishing it.
The dull side of it
An update on how we work at Frictional!
The Haunter Of The IGF
After lots of work and little sleep Frictional Games have entered into the IGF, an international competition for indie games, with our upcoming horror!
Briefly Being Frictional
In this blog post I am going to give a very brief overview of our “business model”. Hopefully it will be interesting to see how we run the company and how we manage to pay salaries and such.
The Thank You Post
This year began pretty well for us, things were looking good and the future of 2009, 2010 was planned. Then due to the normal unfortunate events in this unstable business we found ourselves in quite a pickle.
Blog about Unknown and Horror created
Instead of using the Work Log in the forums to report about development, we have decided to launch a brand new Blog. The Blog will discuss development of our upcoming game Unknown and also horror games in general.
Welcome!
Welcome to Frictional Games’ newly created for blog for all of you interested in our work and/or horror games.